EEG Chomper
$345 or $10/mo
Navigate a maze and avoid ghosts using your brain. While in a rewardable state, your character will move through the maze collecting points. Be careful, as remaining outside of reward will cause ghosts to approach your character. Complete a maze to advance to the next stage.
Game Description
Chomper uses both 2D and 3D graphics. The icons and thermo bars at the top and the ghosts are 2D graphics while the remainder of the game is 3D graphics.
The thermo bars act just like Space Race in showing the amplitude of the band with respect to the threshold setting. The inhibit icons or "ghosts" are supposed to look 'fiendish' and gleeful when they are over threshold and sad when below threshold. The pacman (reward icon) gets happy when above threshold.
When ghosts are turned on and an inhibit occurs, the appropriate ghost gets closer to the pacman and "fights" with it. When the inhibit goes away, the ghost will move away from the pacman. The goal is to keep the pacman icon happy and moving through the maze away from the inhibit ghosts.
Music only plays when reward is above threshold and no inhibits are occurring.
Technical Details
System Requirements
Dual Monitor Configuration
Dedicated Graphics Card
Keyboard Hotkeys
"1" (default) camera is distance fixed view of maze
"2" camera is closeup moving view of chomper
"3" camera is distant moving view of chomper
"M" toggle music Off/On
"N" toggle SFX (special effects) if enabled on setup screen
"T" toggle thermometer bars Off/On
"I" toggle icons Off/On
"G" toggle ghosts Off/On